This is my 37th blogspot post for our individual specialist project.
Continued from where I had left off ...
Today (September 25th 2015) I worked on some
mockups for what the game might look like
and these are what I come up with ...
in this mockup the colours make it look too bright and
everything else that surrounds it look too busy
because of that I dim the colours a bit down and this mockup
relate to that.
This make the mockup of the game look much more better now.
By making the option menu more stand out
Other than that according to the brief I have missed out on
doing some things which include ...
- character concept art with expressions and pose
- adding more parts to my bibliography
(I forgot to reference the pics I got for the gameplay)
- naming my moodboard
- concept art and developments
for character,environment and interface
so before next monday (sep 28th - deadline)
I have better finish all of that
I have done one character for the expression and pose
and that is Liu Bei (rough)
I still have 2 more to do and then I need to put them all in colour
After that coming up soon ...
- character concept art with expressions and pose in colour
(all 3 main characters)
- character concept art with expressions and pose in colour
(all 3 main characters)
- adding more parts to my bibliography
(I forgot to reference the pics I got for the gameplay)
- naming my moodboard
- concept art and developments
for character,environment and interface
- and lastly recompiling all of it together
To be continued
To be continued
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