Monday, 17 August 2015

individual specialist project #125 - individual specialist project part 08

This is my 6th blogspot post for our individual specialist project
Tonight (August 17th 2015) I have decided to scrap my idea of a rpg game 
and thought up of something else instead.
And my new idea will loosely be based on ...
dynasty warriors 
(Romance of the three kingdoms)

and chinese chess
The title of this game is to be called ...

Imperial chess
"To conquer all of Ming in a game of chinese chess"
 
Story
More than 100 years ago in 206 BC, a great war took place (called the warring states) between Sun Wu, Bei Shu and Cao Wei. Just when will the war end? Can the three states bring peace back to Ming once and for all?
Category
Video game
Genre
Puzzle / Strategy
Outline
Multiplayer and Single player
The premise of the game is to bring back peace between the three states
Game entities
Non-player characters populate the game
Main goal
defeat the enemy's general 
Other goals
in story mode players have the choice to play as one of the three states 
and learn through their part of their story
In empire mode they have the choice to hold council meetings 
to plan for their next turn of attacks, in charge of being a head general or officer
and conquer the whole of Ming. 
Gameplay
Turn based strategy board game
Player take turns to fight their opponent, can use special attacks
to defeat opponent's general and use items in battle.
Reason
Teaches the history of Ming (China) and the three states,
also the importance of peace and unity
Target audience
Teenagers to young adults 
(ages 13 to 25)

Because of the sudden change of a new idea
Coming up soon will be 
the moodboards to the making of this game
I'm pretty sure it's not too late to start a new idea, would it?

Plan for the rest of the day:
- Save some energy for tomorrow set of work
Please look forward to the next Blog post


Sunday, 16 August 2015

individual specialist project #124 - individual specialist project part 07

This is my 6th blogspot post for our individual specialist project.

Today (August 15th 2015) I worked on the concept designs of ...
Alchemist

This snapshot is of the concept art for the alchemist
they're just the costume designs


and the thief

This snapshot is of the concept art for the thief
they're just the costume designs

Other than that there's about 5 more classes/jobs left to do.
I shall give a full description of the jobs/classes and other things
once they all have been finalised.

Coming up soon will be 
 more concept art and developments  to the jobs/classes
that's involved in this game

Plan for the rest of the day:
- Save some energy for tomorrow set of work
Please look forward to the next Blog post

Saturday, 15 August 2015

individual specialist project #123 - individual specialist project part 06


This is my 6th blogspot post for our individual specialist project.

Today (August 15th 2015) I worked on the concept designs of ...


The Archer

This snapshot is of the concept art for the archer
they're just the costume designs
these are the developements of it
and I finalised the design in one go
I kinda don't tend to go overboard when I do the concept designs
Other than that there's about 7 more classes/jobs left to do.
I shall give a full description of the jobs/classes and other things
once they all have been finalised.

Coming up soon will be 
 more concept art and developments  to the jobs/classes
that's involved in this game

Plan for the rest of the day:
- Save some energy for tomorrow set of work
Please look forward to the next Blog post

Thursday, 13 August 2015

individual specialist project #122 - individual specialist project part 05

This is my 5th blogspot post for our individual specialist project.
Today (August 14th 2015) I had planned to do some production planning, 
but I did some more concept art instead.
The concept art is of the clothing for the archer ...

I am currently developing the clothing of the archer at the moment.
I did some hairstyle concepts as well ...

to which it will be used along with the hairstyle of the earlier concepts for the jobs


I'll probably just use those hairstyle for my main human character (to be designed)
This is currently where I am at for the week...

There's a lot of concept art to do and hopefully I can get to colour some of them soon.
Coming up soon will be 
 the concept art and developments  to the jobs/classes
that's involved in this game

Plan for the rest of the day:
- Save some energy for tomorrow set of work
Please look forward to the next blog post

Wednesday, 12 August 2015

individual specialist project #121 - individual specialist project part 04

This is my 4th blogspot post for our individual specialist project.
Today (August 13th 2015) I have finished some character concepts for the game.
They are just some rough concepts for the jobs/classes in the game, there are eight in total but as the story develops more jobs/classes will be added to it.
The jobs/classes in the game so far are as follows ...

The style and art is not final but the job/classes are.
Also here's a production schedule of how the project is going to be progress (there will be some changes along the way)
Coming up soon will be 
 the production plan and developments to the jobs/classes
who which might and might not be
used in the game

Plan for the rest of the day:
- Save some energy for tomorrow set of work
Please look forward to the next blog post

Tuesday, 11 August 2015

individual specialist project #120 - individual specialist project part 03

This is my 3rd blogspot post for our individual specialist project.
Today (August 12th 2015) I have been working on the moodboards for the project.
The 2nd part of the moodboard

to which is the character styles for the humans
and animals that's invloved

The 3rd part of the moodboard

which is more character styles this time with the monsters
that they fight which is daemons

The 4th part of the moodboard

some interface ideas for the game 
like items, weapons and such

The 5th part of the moodboard

backgrounds and other interface

Coming up soon will be 
 some character concept (main character and party members) 
who which might and might not be
used in the game

Plan for the rest of the day:
- Save some energy for tomorrow set of work

Please look forward to the next blog post

Monday, 10 August 2015

individual specialist project #119 - individual specialist project part 02

This is my 2nd blogspot post for our individual specialist project.
Today (August 11th 2015) I have been working on moodboards are to what the game might look like as a final product. 
So far the title of this project has been made and it's going to be called ....


First part of the moodboard has finished as well.


The first part of the moodboard includes:
- background ideas
- battle concept ideas
- character design art styles 
- interface

Coming up soon will be more moodboards 
for the project idea 
and some character concept (main character and party members) 
who which might and might not be
used in the game
Plan for the rest of the day:
- Save some energy for tomorrow set of work

Please look forward to the next blog post